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android – Error: Status{statusCode=DEVELOPER_ERROR, resolution=null}

Posted by: admin March 11, 2020 Leave a comment

Questions:

I am usign gplus sign in, and getting this error at time I am in onActivityResult….

@Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
    super.onActivityResult(requestCode, resultCode, data);
    callbackManager.onActivityResult(requestCode, resultCode, data);
    client.onActivityResult(requestCode, resultCode, data);

    if (requestCode == 0) {
        GoogleSignInResult result = Auth.GoogleSignInApi.getSignInResultFromIntent(data);
        if (result.isSuccess()) {

            GoogleSignInAccount acct = result.getSignInAccount();
//                Log.d("Result","details"+ acct.getDisplayName() + acct.getEmail());

            mEmail = acct.getEmail();
            String mFullName = acct.getDisplayName();
            String mGoogleplusId = acct.getId();


            SocialUser user = new SocialUser();
            user.setType("googleplus");

            user.setEmail(mEmail);
            user.setFullname(mFullName);
            user.setId(mGoogleplusId + "");
            loginParams.put("email_id", mEmail);
            loginParams.put("googlePlusId", mGoogleplusId);
            loginParams.put("full_name", mFullName);
            loginParams.put("registrationType", "googleplus");
            SignUpService(user);


        } else {
            Toast.makeText(CustomerLogIn.this, "Unable to fetch data, Proceed manually", Toast.LENGTH_SHORT).show();
        }
    }
}

And I am calling for gplus login on button click. On clcking button following code is executed….

 GoogleSignInOptions googleSignInOptions = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN)
            .requestEmail()
            .build();
    mGoogleApiClient = new GoogleApiClient.Builder(CustomerLogIn.this)

            .addApi(Auth.GOOGLE_SIGN_IN_API, googleSignInOptions)
            .build();


    Intent signInIntent = Auth.GoogleSignInApi.getSignInIntent(mGoogleApiClient);
    startActivityForResult(signInIntent, 0);

And I am geetng this error…

Status{statusCode=DEVELOPER_ERROR, resolution=null}

on this line….

GoogleSignInResult result = Auth.GoogleSignInApi.getSignInResultFromIntent(data);

Please suggest the solution.

How to&Answers:

You need to add your SHA1 key to firebase console configuration.
You can do it in this way:

Firebase console ( https://console.firebase.google.com ) -> your project -> configuration -> scroll to

enter image description here

You can find your SHA1 key running “Signing report” from Android Studio:

enter image description here

Then, look the “run tab” and click the button:

enter image description here

I think it’s the easier way. Hope this help.

Answer:

Probably you created the configuration file using the SHA1 of your production token, use the androiddebugkey alias to gather the SHA1 corresponding to the debug version of your app and copy the configuration file to the ‘app’ directory, you should have both configuration files (one for debug purposes and another for production environment).

Based on the walkthrough published in https://developers.google.com/identity/sign-in/android/start

Answer:

I had the same issue and I got it working by doing these steps:

1.Add DEBUG_KEYSTORE SHA1 fingerprint to the firebase project. use the following command(MAC/LINUX)

  keytool -exportcert -list -v \-alias androiddebugkey -keystore ~/.android/debug.keystore  

2.Now Generate a signed apk of your project. The process includes generating a keystore for your app’s release version.

  Copy the path of the newly generated .jks file.

3.Now generate RELEASE_KEYSTORE SHA1 fingerprint using the following command

  keytool -list -v -keystore FULL_PATH_TOJKS_FILE -alias ALIAS_NAME

4.Copy the new SHA1 from the output and add it as another SHA1 fingerprint in your firebase application console.

Now you are good to go! —- Hope! it helps.

Answer:

enter image description here

The way I fixed it was by picking up the key corresponding to the highlighted text. Due to the confusing usage of the word ‘server’ in Firebase’s documentation page I was picking up the Server key . Which was the reason for the problem.

You can find the key here.

Answer:

I was having the same problem, how I solved it is that I had different applicationId in my gradle file than the package name in my manifest file. And I used to applicationId to create the json file. I had to change my package name to what my applicationId was and that fixed it for me.

Answer:

Alternatively to the answers provided here, you can use Android Studio’s Firebase Assistant to automatically add your SHA-1 to your project with the click of some buttons.

In Android Studio, go to Tools > Firebase > Select 'Authentication' and click the link that says 'Email and password authentication'.

This will bring you a little tutorial on how to integrate Authentication to your project, but since you’ve probably done all that, just click 'Connect to Firebase' and you’re done.

Answer:

It’s an old question, but I have been stuck with error 10 (DEVELOPER_ERROR) lately, because I was using the Android client ID, I created in the google developer console.

The solution for me was to use the Android credentials in google developer console only to indicate the SHA key of my apk and to use the client ID of the Web application (!) credentials from the google developer console in my cordova application.

config.xml:

<plugin name="cordova-plugin-googleplus" spec="^5.3.0">
    <variable name="REVERSED_CLIENT_ID" value="com.googleusercontent.apps.[web-application-client-id]" />
    <variable name="WEB_APPLICATION_CLIENT_ID" value="[web-application-client-id].apps.googleusercontent.com" />
</plugin>

code:

window.plugins.googleplus.login(
    {
       'webClientId': '[web-application-client-id].apps.googleusercontent.com'
    }, 
    ...

I don’t use firebase.

Answer:

Please Put correct json file in root of the android project
For more Refer here: https://coderzpassion.com/android-working-latest-google-plus-login-api/

Answer:

You might have generated and added wrong SHA1 key. Use following steps to generate SHA1 key in Android studio:

  1. Click on Gradle (From Right Side Panel, you will see Gradle Bar)
  2. Click on Refresh (Click on Refresh from Gradle Bar, you will see List Gradle scripts of your Project)
  3. Click on Your Project (Your Project Name form List (root))
  4. Click on Tasks
  5. Click on Android
  6. Double Click on signingReport (You will get SHA1 and MD5 in Run Bar(Sometimes it will be in Gradle Console))

Now add this SHA1 key in your firebase android project.

Answer:

For me it was working when I first implemented it, but stopped after a few days of development, with the mentioned error message.

I’ve solved the issue with these steps:

  1. I have added the sha-256 fingerprint on top of the sha-1 fingerprint that I already had in the firebase console. (Not sure if this step is required)
  2. I have downloaded google-services.json file again and replaced the old file.
  3. re-installed the app

and it worked

Answer:

I came across this error in my firebase app.
It was fixed when I added therequestIdToken(activity.getString(R.string.default_web_client_id)) part below.

GoogleSignInOptions gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN)
        .requestEmail().requestIdToken(activity.getString(R.string.default_web_client_id))
        .build();

    apiClient = new GoogleApiClient.Builder(activity)
        .addConnectionCallbacks(this)
        .enableAutoManage(activity, this)
        .addApi(Auth.GOOGLE_SIGN_IN_API, gso)
        .build();

    Intent signInIntent = Auth.GoogleSignInApi.getSignInIntent(apiClient);
    activity.startActivityForResult(signInIntent, RC_GOOGLE_SIGN_IN);

Answer:

I got this error when i updated my json config file with a new google account.

Uninstalling the application manually and reinstalling the app worked for me.

Answer:

The error is caused because the SHA-1 checksum of the debug or release key is not included in the firebase/google console.

First generate key using following command:

keytool -list -v -keystore KEYSTORE_PATH -alias ALIAS_NAME

Then copy the SHA-1 checksum and go to:

Firebase Console > Your project > Settings of the app > Add Fingerprint

Answer:

For anyone releasing an app, you need a special fingerprint from your keystore file. No wonder why I was getting this error just for the release version. How to obtain Signing certificate fingerprint (SHA1) for OAuth 2.0 on Android?

Answer:

Ensure you enable Google Sign-In in under Authentication in the Firebase console.

Answer:

I solved my problem by use right server_client_id in this line :

String serverClientId = getString(R.string.server_client_id);

I used the wrong code.