I’m trying to implement android’s In app billing Dungeon project.
when i try to purchase items i entered i keep getting:
06-04 10:37:33.343: E/Volley(1913):  BasicNetwork.performRequest: Unexpected response code 500 for https://android.clients.google.com/fdfe/completePurchase
06-04 10:37:33.343: W/Finsky(1913):  CheckoutPurchase.onErrorResponse: DisplayErrorMessage[Your order could not be processed. Please try again.] 06-04 10:37:33.343: E/Finsky(1913):  CheckoutPurchase.setError: type=UNKNOWN, code=-1, message=Your order could not be processed. Please try again.
I set items in the In-app products and published them
I signed the app and uploaded the signed app to Google play and to the device via adb.
— same error
I tried to publish the app and then download it to the device
— same error
The error pops after I press “Accept & Buy”
My thought is that it could have something to do with my Google merchant account, any Ideas?
Make sure that you’ve setup your phone’s account as a test account, and that your test account isn’t the same as your Google Checkout merchant account (since you can’t by from yourself):
Similar question: In app Purchase issue in android
Note that, at the time of writing, there’s a bug where new test accounts don’t always get added to old applications. You can quickly publish/unpublish your app as a workaround, as this will disable the test-account requirement. Alternatively, you could test using the versionCode for a published version of your app that already has in-app billing enabled.