I’m trying to use a Helvetica Neue Condensed font which I got from the Adobe Font Collection Pro Package. Unfortunately, it seems to draw incorrectly when I use it within a
The line height seems to be calculated correctly (I think), but when the font is displayed, it is aligned to the very top of the bounding box. I called
[myLabel sizeToFit] and only adjusted the width to produce this screen capture:
I had the same problem with both the bold and regular version of the font. I was able to pull a version of Helvetica Neue Bold from OSX and put it on my device and it displays fine (green background in above picture).
What could be wrong with the either the font file or my code that would cause it to draw this way?
I posted a solution that involves patching ttf font file here:
A similar problem was discussed at Custom installed font not displayed correctly in UILabel. There was no solution given.
Here’s the solution that worked for my custom font which had the same issue in UILabel, UIButton and such. The problem with the font turned out to be the fact that its ascender property was too small compared to the value of system fonts. Ascender is a vertical whitespace above font’s characters. To fix your font you will have to download Apple Font Tool Suite command line utilities. Then take your font and do the following:
~$ ftxdumperfuser -t hhea -A d Bold.ttf
This will create
Bold.hhea.xml. Open it with a text editor and increase the value of
ascender attribute. You will have to experiment a little to find out the exact value that works best for you. In my case I changed it from 750 to 1200. Then run the utility again with the following command line to merge your changes back into the ttf file:
~$ ftxdumperfuser -t hhea -A f Bold.ttf
Then just use the resulting ttf font in your app.
So this is a modified version of kolyuchiy’s answer.
I opened my font with Glyphs, and then exported it without modifying anything. Somehow, magically, the vertical alignment issue was gone!
What’s better is that the new font plays nicely with methods like
sizeWithFont:, so it doesn’t have the issues mentioned by Joshua.
I took a look at the HHEA table with the command kolyuchiy mentioned, and noticed that Glyphs modified not just the
ascender, but also
numberOfHMetrics for me.
Here’s the raw data, before:
versionMajor="1" versionMinor="0" ascender="780" descender="-220" lineGap="200" advanceWidthMax="1371" minLeftSideBearing="-73" minRightSideBearing="-52" xMaxExtent="1343" caretSlopeRise="1" caretSlopeRun="0" caretOffset="0" metricDataFormat="0" numberOfHMetrics="751"
versionMajor="1" versionMinor="0" ascender="980" descender="-220" lineGap="0" advanceWidthMax="1371" minLeftSideBearing="-73" minRightSideBearing="-52" xMaxExtent="1343" caretSlopeRise="1" caretSlopeRun="0" caretOffset="0" metricDataFormat="0" numberOfHMetrics="748"
So the moral of the story- don’t just increase the ascender, but modify other related values as well.
I’m no typography expert so I can’t really explain the why and how. If anyone can provide a better explanation it’d be greatly appreciated! 🙂
iOS 6 honors the font’s lineGap property, while iOS 7 ignores it. So only custom fonts with a line gap of 0 will work correctly across both operating systems.
The solution is to make the lineGap 0 and make the ascender correspondingly larger. Per the answer above, one solution is to import and export from Glyphs. However, note that a future version of the app might fix this “bug”.
A more robust solution is to edit the font yourself, per this post. Specifically,
- Install OS X Font Tools.
- Dump the font metrics to a file:
ftxdumperfuser -t hhea -A d YOUR_FONT.ttf
- Open the dumped file in an editor.
- Edit the
ascenderproperty by adding the value of the
lineGapproperty to it. For example, if the
lineGapis 200 and the
ascenderis 750, make the
- Set the
- Merge the changes into the font:
ftxdumperfuser -t hhea -A f YOUR_FONT.ttf
Once you do this, you might have to adjust your UI accordingly.
- Download and Install Apple’s Font Tools here: https://developer.apple.com/downloads/index.action?q=font (the download link is in the bottom)
- Open the terminal and cd your way to where your font is
- Run this command: ftxdumperfuser -t hhea -A d MY_FONT_NAME.ttf
- Now you have an xml file with some of the font’s properties, edit it in your text editor
- Search for the “lineGap” property and add 200 to its value
- Save the xml file
- Run this command: ftxdumperfuser -t hhea -A f MY_FONT_NAME.ttf
- Delete the xml file
- Try the configured font on iOS 6 and see if it looks better.
- If you need, you can go back to step 3 and add/subtract to the “lineGap” property. (I ended up adding 250 to my configuration)
We had the same issue with one of our custom fonts. We also “fixed” the problem by editing the font ascender property. However, we found that this created other problems and layout issues. For example dynamically setting cell height based on label height would blow up when using our ascender edited font.
What we ended up doing was changing the UIButton contentEdgetInsets property.
yourButton.contentEdgeInsets = UIEdgeInsetsMake(-10, 0, 0, 0);
Not sure which method is better, but just wanted to share another way to fix the problem.
Thanks to the this answer I fixed my problem with Glyphs, but a little bit differently.
I opened my font with Glyphs (also works with Glyphs mini) and found this section there (this from Glyphs mini, to get there push i button in the right top corner):
Just delete all of this alignment zones (or some of them) and it will fix this problem.
Worked perfectly for me.
For those running OS X El Capitan and coming to this thread, you might have noticed that the Apple Font Tool Suite is no longer compatible (at least for now).
But you can still perform the changes described by kolyuchiy and Joseph Lin with free font editing software FontForge.
Open the font with FontForge and select Element in the top menu, then go to Font Info > OS/2 > Metrics. There you want to edit the HHEad Line Gap and HHead Ascent Offset values.
Once you’ve done the necessary edits you can just export the font in File > Generate Fonts and select the right font format
Have you tried Core Text? I’ve had some success rendering custom fonts through Core Text, but I don’t know if it would fit your situation.
If your are having trouble with these command line utilities then try fontcreator on window. and change font assender from its setting menu.
I had a similar issue with iconic “FontAwesome” font in my Sprite Kit game.
Setting the SKLabelNode’s SKLabelVerticalAlignmentMode property to .Center worked for me.
myLabel.verticalAlignmentMode = SKLabelVerticalAlignmentMode.Center
Just wanted to share in case somebody would be struggling with the same problem.