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How can i install MonoGame into Visual Studio 2013?

Posted by: admin December 10, 2017 Leave a comment


How can I install MonoGame templates for Visual Studio 2013?


Assuming you want C# templates:

  • Install MonoGame from here

  • Find the Visual Studio templates folder (usually C:\Users[your user name]\Documents\Visual Studio 2012\Templates\ProjectTemplates\Visual C#)

  • Copy the MonoGame folder to the Visual Studio 2013\Templates\ProjectTemplates\Visual C# folder.


UPDATED 7 January 2014

For people who want to use Monogame can download the 3.2 which provide the support for 2013.

The installer are available at http://build.monogame.net/job/develop-win/lastSuccessfulBuild/artifact/Installers/Windows/

If you try this way you don’t need to do any kind of copy-paste for project templates.

UPDATED 9 January 14

3.2 build have some trouble now. Check the very common issue here http://monogame.codeplex.com/discussions/467277


The Paul McCowat’s answer is correct.

Also, if you doesn’t have visual studio 2012 in your machine, just create the folders hierarchy as he said. (C:\Users[your user name]\Documents\Visual Studio 2012\Templates\ProjectTemplates\Visual C#)
Then the Monogame installer can find the folder to copy the templates.

I don’t have visual studio 2012 installed in my machine, so I had some problems to resolve in this way.

I edited some files on every template I wanted to use, searching for references of DLLs of visual studio 2012, then i changed the versions of these DLLs from 11 to 12.

Now it works!


You can find a tutorial on this website. It is a github repository of the MonoGame project so the link should work as long as the framework is being developed.

You can also check out this 4-part tutorial on youtube.






Now Mono 3.4 can be downloaded for Visual Studio directly and the installer automatically installs the templates into Visual Studio. Installers are available here.