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java – Maximum length of Intent putExtra method? (Force close)

Posted by: admin April 23, 2020 Leave a comment


I need some help with debugging my application. First of all: In emulator and on some other devices my app is running fine. On my device I got a force close (without a force close message).

The “crash” happens if the Activity of the app is changed.

Here is some code of the MainActivity class. It just reads html content from a web page over webview. And no, it is NOT possible to do this over HttpRequest because I was not able to simulate the post request.

public class MainActivity extends Activity {

    public final static String EXTRA_HTML = "com.example.com.test.HTML";

    private WebView mWebView;
    private ProgressDialog mDialog;

    public void onCreate(Bundle savedInstanceState) {
        mWebView = (WebView) findViewById(R.id.webView1);
        CookieManager cookieManager = CookieManager.getInstance();
        mWebView.setWebChromeClient(new WebChromeClient() {
            public boolean onConsoleMessage(ConsoleMessage cmsg) {
                if (cmsg.message().startsWith("MAGIC")) {
                    /*HashMap<String, String> message = new HashMap<String, String>();*/
                    String msg = cmsg.message().substring(5);
                    Intent intent = new Intent(MainActivity.this,
                    /*message.put("message", msg);*/
                    /*intent.putExtra(EXTRA_HTML, message);*/
                                    intent.putExtra(EXTRA_HTML, msg);
                return false;
        mWebView.setWebViewClient(new WebViewClient() {

            public void onPageFinished(WebView view, String address) {
                if (address.indexOf("mySession") != -1) {



So, in the onConsoleMessage() method I just pass the html code to another Activity class which read, parse and display the content.

The problem is now that at this point when the ReadDataActivity class should be loaded the application just close and go back to the home screen without any message or user dialog.

Is it possible that the html code which is passed as a string to the ReadDataActivity is to big? I also try to add the html code as a string in a HashMap but the problem is the same.

Some ideas what I can do to debug the problem? Maybe I should try to create a Parcelable object?

In the emulator everything is working fine.

How to&Answers:

As per my experience (sometime ago), you are able to put up to 1MB of data in a Bundle encapsulated inside Intent. I think, this restriction was valid up till Froyo or GingerBread.

However, in order to overcome this issue, I would suggest you to save your content on a temp file and pass the path/URI of your temp file to your second activity. Then in your second activity, read the contents out from file, perform your desired operation and finally delete that file.

If you want, you may also incorporate Shared_Preferences for this task – if you think handling files is cumbersome.


I did some research on the maximum amount of data you can transfer using an Intent. And it seems that the limit is nowhere near 1MB or 90KB, it’s more like 500KB (tested on API 10, 16, 19 and 23).

I wrote a blog post about this topic, you can find it here: https://www.neotechsoftware.com/blog/android-intent-size-limit


The size limit of Intent is still pretty low in Jelly Bean, which is somewhat lower than 1MB (around 90K), so you should always be cautious about your data length, even if your application targets only latest Android versions.


The fixed size of 1MB is not only limited to intents. As Intents, Content Providers, Messenger, all system services like Telephone, Vibrator etc. utilize IPC infrastructure provider by Binder. Moreover the activity lifecycle callbacks also use this infrastructure.

1MB is the overall limit on all the binder transactions executed in the system at a particular moment.

In case there are lot of transactions happening when the intent is sent,it may fail even though extra data is not large.


I have seen that by writing and reading from a file consists of less performance .
Then I have seen this solution : . So I am using this solution :

public class ExtendedDataHolder {

    private static ExtendedDataHolder ourInstance = new ExtendedDataHolder();

    private final Map<String, Object> extras = new HashMap<>();

    private ExtendedDataHolder() {

    public static ExtendedDataHolder getInstance() {
        return ourInstance;

    public void putExtra(String name, Object object) {
        extras.put(name, object);

    public Object getExtra(String name) {
        return extras.get(name);

    public boolean hasExtra(String name) {
        return extras.containsKey(name);

    public void clear() {


Then in MainActivity I have called it like the following :

ExtendedDataHolder extras = ExtendedDataHolder.getInstance();
extras.putExtra("extra", new byte[1024 * 1024]);
extras.putExtra("other", "hello world");

startActivity(new Intent(MainActivity.this, DetailActivity.class));

and in DetailActivity

ExtendedDataHolder extras = ExtendedDataHolder.getInstance();
if (extras.hasExtra("other")) {
    String other = (String) extras.getExtra("other");


A little late to the game, but I just ran up against the same issue. Writing the data to file didn’t really make sense performance-wise in my case, but I came across this in my search for answers:


Using a singleton is better for me as there’s no need for disk IO. Better performance if the data doesn’t need to be persisted.

Here’s an example implementation:

public class DataResult {

    private static DataResult instance;
    private List<SomeObject> data = null;

    protected DataResult() {


    public static DataResult getInstance() { 
        if (instance == null) {
            instance = new DataResult();
        return instance;

    public List<SomeObject> getData() { return data; }
    public void setData(List<SomeObject> data) { this.data = data; }

Then you can set using this in one activity:


And get it in the other activity like this:

List<SomeObject> data = DataResult.getInstance().getData();


An alternative solution for passing large data between activities is to use a static field. In your case add this line to ReadDataActivity class

public static String msg;

Then you can use the static field msg within MainActivity class as follows

ReadDataActivity.msg = cmsg.message().substring(5); 

And finally start your activity without extra put

Intent intent = new Intent(MainActivity.this, ReadDataActivity.class);                  


The Binder transaction buffer has a limited fixed size – 1Mb.
But the problem is that buffer shared by all transactions in progress for the process.

So try to keep your intent’s data as small as possible every time.


The use of static String variable is good. If there is a need for the user to go back & forth between different pieces of HTML, you can also use LruCache like this:

    static LruCache<String, String> mMemoryCache;
    final int kiloByte = 1024;
    final int maxMemoryKB = (int) (Runtime.getRuntime().maxMemory() / kiloByte);
    // then choose how much you want to allocate for cache
    final int cacheSizeKB = maxMemoryKB / 8;
    mMemoryCache = new LruCache<String, String>(cacheSizeKB) {
        protected int sizeOf(String key, String value) {   
            try {
                byte[] bytesUtf8 = value.getBytes("UTF-8");
                return bytesUtf8.length / kiloByte;
            } catch (UnsupportedEncodingException e) {
            return -1;
    String cacheKey = generateUniqueString(key);
    if (mMemoryCache.get(key) == null) {
        mMemoryCache.put(cacheKey, yourContent);

    Intent intent = new Intent(getApplicationContext(), ReadDataActivity.class);
    intent.putExtra(EXTRA_HTML, cacheKey);

Then on the ReadDataActivity side

Intent intent = getIntent();
String cacheKey = intent.getStringExtra(EXTRA_HTML);
String contentString = MainActivity.mMemoryCache.get(cacheKey);

This idea came from here.