The “joke” question Joel asked during podcast #58 made me all nostalgic for Logo, which was the second language I ever programmed in, after Basic, and which is why I never had any trouble with recursion in college.
Are there any implementations of Logo for Windows or Linux (the platforms I can use) or Mac (because I know I’m not alone in this world)? How can I get the Logo programming language for my computer?
I’m teaching my kids LOGO successfully on Windows using Elica LOGO. (Kids ages are presently 12 and 10.)
The package’s strengths include many “advanced” extensions, beyond the basic 2-dimensional turtle. These include 3-D graphics and simple hooks into the Windows widget world. (You can create Windows forms with buttons, etc., from within your LOGO code.)
Lacks sound/music capability, at least in version 5.5, and the built-in documentation is extensive, with many advanced examples, but it’s not very useful in my opinion–due to its incompleteness, and its having many coding examples that contain errors. (But my kids learn more by finding the errors in the programing samples.)
MacOS X specific:
Fire up a terminal on Mac or Linux, and type
python, then press Return or Enter. Then type
from turtle import *, then Return or Enter. Now type
fd(100), then Return or Enter. Hooray! Logo with Python! =D
For a complete list of commands, see the online documentation. Python Turtle Docs Note that the documentation will tell you to type
turtle.fd(100), rather than
fd(100), because they chose to use
import turtle, rather than
from turtle import *. The star method is almost always bad, because it makes it possible to confuse your own functions with those in the module, but in this case it is good, because it lets us control the turtle with proper logo commands.
UCBLogo is my favorite LOGO implementation, and happens to be available for Windows, UNIX (with X11 support for turtle drawing), and Mac OS X, with outdated ports for DOS and Mac OS 9 as well.
It is also still maintained (thanks to
cheap labor students at Berkeley), open-source, and very portable (I’ve run it on various flavors of UNIX, including Linux, and various processor architectures as well).
UCBLogo comes with a fairly comprehensive standard library and good documentation; the source code for the examples in Brian Harvey’s “Computer Science Logo Style” books are also included.
papert – logo in your browser is surprisingly featureful, and seems to work in any modern browser.
There is a pure-Python version of Logo available at http://pylogo.org/
KTurtle – http://edu.kde.org/applications/school/kturtle/ is what you need under linux.
for windows version of kturtle visit windows.kde.org
Here’s a good free one for windows
And there’s a parellel logo you might look at
Also, MIT has a good parallel logo called starlogo
The best way to teach kids logo now it through TurtleAcademy http://turtleacademy.com .
That’s a really cool site for starting learning the logo principles and it’s free
It only makes possible to play with the turtle but it may be enough to remind you good time learning how to program. 🙂 i think it should cover the main commands of the LOGO language.
Currently french and english are supported. The french version of LOGO is different from the english one (commands are translated in french). SO make sure to choose the right language on the site.
I hope you’ll enjoy
You can use http://www.logointerpreter.com. It’s a web based interpreter using HTML5 and JQuery.
Turtle academy online is a god source for learning and experimenting logo