I am having trouble projecting a cube to my screen with the (newly released) doodle engine. The doodle source code is here. My code is below:
import doodle cam=doodle.cam(fly=True) def loop(): doodle.cube.plot(cam) doodle.gameloop(loop, cam)
is this a problem with my code or with the game engine? If it is an issue with the engine, please tell me what it is, because I was the developer of the doodle engine.