Is there a way to store android application data on the SD card instead of in the internal memory?
I know how to transfer the application sqlite database from the internal memory to the SDCard, but what if the internal memory gets full in the first place? How does everyone handle this?
Warning: This answer is out-dated. You should use Environment.getExternalStorageDirectory() to get the root path of the SD card as mentioned in the answers below.
Old Answer so the comments on this make sense:
/sdcard/ to the root your path should direct your Android application to use the SD card (at least it works that way with the G1). Android’s file system objects give you the ability to check file sizes… so it should be possible (if tricky) to write some fail-over code. This code would adjust your root path if the internal memory filled up.
It’s better practice to use Environment.getExternalStorageDirectory() than to hard code “/sdcard”
It’s not always certain that the folder name will be called that. Also, the Environment class offers a getExternalStorageState() method to check on if the external storage is even available.
Depending on the model/os, you can access the sd card root directory with:
File externalStorage = Environment.getExternalStorageDirectory();
This will refer to the internal sd storage or internal sd memory.
will return one of the following values
“/sdcard/” or “/mnt/sdcard/”
To access the external sd memory or micro SD, that you usually plug from the outside of the phone/tablet, you must use one of the following folders that android creates to point to the external memory:
"/mnt/sdcard/sd" "/mnt/sdcard/external_sd" "/sdcard/external_sd" "/sdcard/sd" "/mnt/sdcard/"
ps: you can notice an empty folder
sd on the internal sdcard
memory, this folder is empty and its used to point to external micro sd card.
at the end make sure that you have read/write access to the sd card
android.permission.WRITE_EXTERNAL_STORAGE in the android manifest xml.
finally you must specify the file name and your ready
private SQLiteDatabase DB = null; private static final String DATABASE_NAME = "MyDb.db"; //////////// File sdcard = Environment.getExternalStorageDirectory(); String dbfile = sdcard.getAbsolutePath() + File.separator+ "external_sd" + File.separator + DATABASE_NAME; DB = SQLiteDatabase.openDatabase(dbfile, null,SQLiteDatabase.NO_LOCALIZED_COLLATORS); ///////////
and your ready to go …
Here is another neat little trick.
The Application has a number of methods which are called to acquire paths.
In particular the application has the method getDatabasePath with is used by SQLiteOpenHelper to construct the path.
A custom application class can override these methods to provide different paths including paths in the getExternalStorageDirectory.
The external storage is either application specific or public.
There are methods, replacing the getExternalStorageDirectory mechanism,
getExternalFilesDir() and getExternalStoragePublicDirectory() respectively.
some device use /mnt/sdcard as root point to SD Card.
The problem with using the SDCard is that you cannot reliably assume that it will be present always when your application needs it. This is not the case with internal memory. As long as your application does not rely on this data to run it should be fine.